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South Ark Daily Picks / Georgia Tech vs Clemson Prediction & Projected Score | Nov 13, 2026

Georgia Tech vs Clemson Prediction & Projected Score | Nov 13, 2026

Georgia Tech vs Clemson, Nov 13, 2026: SE v3.0 projected score 21.3–26.1 (away–home). Compare team stats and matchup advantages.

College Football · Game preview · SE v3.0

Georgia Tech at Clemson

Kickoff 11/13/2026, 11:00:00 PM CST · time unverified · Memorial Stadium (Clemson, SC)
ACC / ACC · Week 11

Article published 10/13/2026, 12:19:53 PM CDT · last material update 10/13/2026, 12:19:53 PM CDT

AWAY · 2–3

Georgia Tech

21.3
MODEL
PROJECTION
HOME · 3–2

Clemson

26.1
Projected winner ClemsonMargin 4.8Total 47.4Home win 29.7%Away win 70.3%

Model projections are estimates. Forecast timestamp 10/12/2026, 12:27:21 PM CDT · feature-data cutoff 10/12/2026, 12:27:21 PM CDT. Verified stored season-to-date statistics; descriptive comparisons are separate from the original scoring-model feature window. Comparison snapshot 10/13/2026, 12:19:53 PM CDT.

Official betting selection

SE v3.0 · selection status

Awaiting Odds

The model projection is available, but no eligible verified sportsbook offer has produced a locked official selection.

Team statistics & league rankings

Season-to-date comparison · ranks use covered teams within College Football · #1 is best for each metric.

Comparable verified observations · missing data stays unavailable
MetricGeorgia TechClemson
Points / game27.2#83 of 138 covered teams · 5 games19.4#118 of 138 covered teams · 5 games
Points allowed / game25.8#91 of 138 covered teams · 5 games25.8#91 of 138 covered teams · 5 games
Total yards / game372.6#88 of 138 covered teams · 5 games321.2#118 of 138 covered teams · 5 games
Yards allowed / game388.8#103 of 138 covered teams · 5 games381.8#99 of 138 covered teams · 5 games
Passing yards / game238.6#61 of 138 covered teams · 5 games184.0#113 of 138 covered teams · 5 games
Rushing yards / game134.0#102 of 138 covered teams · 5 games137.2#96 of 138 covered teams · 5 games
Yards / play5.91#71 of 138 covered teams · 5 games4.82#126 of 138 covered teams · 5 games
Yards allowed / play5.52#80 of 138 covered teams · 5 games5.49#76 of 138 covered teams · 5 games
Third-down conversion36.2%#99 of 138 covered teams · 5 games31.5%#119 of 138 covered teams · 5 games
Third-down conversion allowed45.3%#119 of 138 covered teams · 5 games38.6%#82 of 138 covered teams · 5 games
Turnovers / game1.00#46 of 138 covered teams · 5 games1.80#118 of 138 covered teams · 5 games
Takeaways / game0.40#136 of 138 covered teams · 5 games1.20#66 of 138 covered teams · 5 games
Offensive EPA / playUnavailableUnavailable
EPA allowed / playUnavailableUnavailable
Offensive success rateUnavailableUnavailable
Success rate allowedUnavailableUnavailable
Red-zone scoring rateUnavailableUnavailable
Turnover differential / game-0.60#108 of 138 covered teams · 5 games-0.60#108 of 138 covered teams · 5 games
Defensive sacks / game1.20#117 of 138 covered teams · 5 games2.00#65 of 138 covered teams · 5 games
Tackles for loss / game6.60#28 of 138 covered teams · 5 games3.80#124 of 138 covered teams · 5 games
Passing EPA / pass playUnavailableUnavailable
Rushing EPA / rush playUnavailableUnavailable
Explosive-play rateUnavailableUnavailable
Sacks suffered / pass playUnavailableUnavailable
QB hits / pass playUnavailableUnavailable
Adjusted strength of scheduleUnavailableUnavailable

Statistical advantages

Georgia Tech has the higher observed scoring average: Georgia Tech scores 27.2 points per game and Clemson scores 19.4, a 7.8-point difference. These are unadjusted season averages, not an estimate of this game's winning margin.

Georgia Tech allows 25.8 points per game, compared with 25.8 for Clemson. The defensive scoring figures are tied. Opponent quality and game situations can affect this comparison; a better raw rank is not proof of a better adjusted defense.

Georgia Tech's offense produces 372.6 yards per game; Clemson's defense has conceded 381.8. The 9.2-yard difference compares two observed averages rather than predicting a yardage total. Georgia Tech averages 5.91 yards per play, which puts it #71 among 138 covered teams.

Key matchup factors

Clemson's offense produces 321.2 yards per game; Georgia Tech's defense has conceded 388.8. The 67.6-yard difference compares two observed averages rather than predicting a yardage total. Clemson averages 4.82 yards per play, which puts it #126 among 138 covered teams.

Third-down conversion is another measurable difference: Georgia Tech records 36.2%, while Clemson records 31.5%. Higher is better for this metric. Compare the sample counts in the table before treating a difference as stable.

Turnover differential / game is another measurable difference: Georgia Tech records -0.60, while Clemson records -0.60. Higher is better for this metric. Compare the sample counts in the table before treating a difference as stable.

The stored production forecast is Georgia Tech 21.3, Clemson 26.1. Clemson is projected to win by 4.8 points. SE v3.0 uses recent team and opponent profiles rather than just the full-season averages shown here. The college football model includes home/away context; an independently attributable home-field point adjustment is not exposed for this game, so none is claimed.

Saved sportsbook observations

Spread unavailable
Total unavailable
Observed Not verified. Saved market observations can differ from the original locked betting line.

Final model assessment

Clemson is the projected winner in the original stored scoring forecast, with a 4.8-point margin and 47.4 combined points. The comparisons above describe the scoring, defensive and efficiency context for this matchup. The official selection, when published, remains the specific wager in the tracker.

Explore this matchup

Game previews · Spreadsheet entry · Tracked betting record · Georgia Tech statistics · Clemson statistics · ACC previews

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Definitions, coverage & original timestamps

Game ID college-football:401858297. Article creation is not the original prediction timestamp. Original forecast 10/12/2026, 12:27:21 PM CDT; final stored pregame forecast 10/12/2026, 12:27:21 PM CDT. Rates use summed observed numerators and denominators; game averages use games with that statistic. Rankings use competition ties within the covered league population. NFL data uses regular-season games. EPA / play uses observed PBP EPA counts; success means positive EPA. Explosive plays use the source aggregation’s 20-yard passing / 10-yard rushing thresholds. CFB red-zone scoring includes field goals and touchdowns; a different NFL red-zone rate is not substituted. Quarterback hit rate is a hit proxy, not a complete pressure rate. Missing adjusted strength of schedule, pressure rates or archived inputs remain unavailable.